Invisibility is an Electronic Power option in Darwin Project.
- Area of Effect: Single Target / Self
- Duration: 15 Seconds
- Cooldown: 60 seconds
- Cost: 1 Electronic
- Description: Temporarily makes the player mostly invisible. For the duration, the player makes reduced sound while moving, leaves no footprints, and is not targeted by Turrets
Tip: An invisible inmate is easier to see when in motion and with detailed surfaces behind them.Note: Invisibility does not remove clue tracking. The player's name will remain above their head, making them easy to locate despite the ability being active
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