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Invisibility is an Electronic Power option in Darwin Project.

Invisibility
  • Area of Effect: Single Target / Self 
  • Duration: 15 Seconds 
  • Cooldown: 60 seconds 
  • Cost: 1 Electronic 
  • Description: Temporarily makes the player mostly invisible. For the duration, the player makes reduced sound while moving, leaves no footprints, and is not targeted by Turrets 

Tip:  An invisible inmate is easier to see when in motion and with detailed surfaces behind them.  

Note: Invisibility does not remove clue tracking. The player's name will remain above their head, making them easy to locate despite the ability being active 
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